A 3-phase telekinetic time-bomb that puts the power of psychokinesis in your spectators hands!
*Phase 1*
Balance a freely selected card upright on the table, and with nothing else, cause it to fall over on your command.
*Phase 2*
Well you could have just blew it right? WRONG. To prove your newly-acquired powers are real (not just air), you place their card against the card box, and cause it to again fall down under your influence.
*Phase 3*
They've seen the magic. Now they can FEEL it!
The spectator signs their selection and a corner is torn from it. Under James Randi-esque conditions, you can cause the corner to fly off their hand, finally proving that psychokinetic phenomenon is REAL.
- Custom-made gimmick with 4 replacements included
- Gimmicks come in red or blue, sorry no choice of color
- No wires, thread or magnets
- Minimal sleight of hand required
- Nothing in your hands
- Perform surrounded
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